
The two generals war with each other for decades, but for all the battles that rage across the land, they cannot achieve victory. Years later, they both become military dictators of the fictional countries of Moronica (Chaos) and Viceria (Havoc). After this, the two brothers blame each other, and grow apart. Havoc tries to take the book for himself, but it rips apart in a tug-of-war.
_20.png)
Unfortunately, this proves to be a mistake, as the mere sight of it brings out his greedy and treacherous side. One day, Chaos discovers a rare comic book more valuable than any of the books in their ever-growing library, and shows it to Havoc. General Chaos is a satirical action/strategy game.Įver since they were babies, brothers Chaos and Havoc enjoyed playing war games with each other and their classmates, and expanding their knowledge of military tactics. This program uploaded to Modeling Commons.General Chaos is a video game developed by Game Refuge for the Sega Genesis and published by Electronic Arts in 1993. I'm using a beta version of NetLogo and it's not breaking! (version 6.2.1-beta1) RELATED MODELSĮxample of other variations in Mathematica: CREDITS AND REFERENCES

We could change that to 1/3 the distance for example. EXTENDING THE MODELĮach dot jumps half the distance to a vertex. The emergence of the Sierpinski triangle. "setup" places the vetices of the triangle and creates many dots all over the world. Note, the topology of the world is flat, not a donut. Start with a triangle and many dots, then each dot ramdonly chooses a random vertex of the triangle and moves half the distance towards it in every time step. Here's a YouTube video of him describing this game.

The chaos game is an algorithm first described by Michael Barnsley in 1988. Do you have questions or comments about this model?
